Digital communication

This a blog about my current work on digital communcation and my interactive college website.

Friday, 6 January 2012


2D Animations

2D animation actually predates the motion picture industry many years as it first appeared in 19th century parlour toys like the zoetrope and the flip book. It fully came into its own with the advent of movies however traditional 2D animation uses coloured cells, each once depicting a single frame of film. Animators change each cell slightly for each new frame, giving the resulting image the illusion of movement. These animation strips were all hand drawn images that were rapidly displayed to cause the illusion of movement, these first animation would take long periods of time to create as every frame would have to be drawn and edited so that it would make the illusion of movement.

This was a very time consuming way of making film but was very popular, but there is another way to animate than the traditional way which is stop motion animation. Stop motion animation is where you will use objects and props instead of drawing each frame you will take an image then movie the prop and then repeat, the prince able is the same as the hand drawn one but this one is only as good as the props that you can produce. But even with that stop motion products like Wallace and gromit which.

As animation industry expanded with popularity, so too did the need for memorable characters similar to Gertie. Animator Otto Messmer created the first recurring animated star in 1919 with Felix the Cat which is still on TV today showing how successful this simple animation was. A decade later Walt Disney capitalized upon that trend by delivering a large diversity of beloved characters such as Mickey Mouse, Donald Duck and Goofy. Disney also proved to be an astonishing technical innovator with "Steamboat Willie" the 1928 cartoon which introduced Mickey Mouse was also the first cartoon produced in sound which was one of the largest invasions in the industry which reluotianlised the future of animation. In 1937, he surpassed all expectations with "Snow White and the Seven Dwarfs" the first feature-length animation motion picture released in the U.S.


As Disney's family friendly model grew in scope and popularity, rivals rose to provide a different type of animation. The Fleischer Brothers Max and Dave began with a series of Out of the Inkwell short that combined animation and live action. With their new arrange of characters like "Betty Boop" and "Popeye" these cartoons of the 30s and 40s used adult themes such as sexuality and political topics. But due to financial troubles and personal dissolution prevented the Fleischer’s from trumping Disney's and his inatev new styles of animation, but this wasn’t the only rival Disney had to face but the popular TV animators known as the Warner Bros. They were a lot more successful rival to Disney Warner Bros who used their extensive musical library as the basis for a series of Looney Tunes and Merry Melodies cartoons in the 1930s. Like the Fleischer’s, they adopted more adult sensibilities; they were spearheaded by animators like Tex Avery and Chuck Jones. Their characters Bugs Bunny, Daffy Duck and Porky Pig adopted a darker and more cynical attitude with a greater emphasis on slapstick and more adult references. The Warner’s business model proved extremely durable and their characters continue to appear in animation today and have been on TV for over 70 years. In the 1960’s sales of colour TVs sky rocketed and the TV animators stopped doing the TV shorts and started producing animations that lasted 30mins- to an hour.



Animator of today use advance software to assist them with the product of the animation, the software allows the animators to make a very clean and fast animation. Some of the old times of creating an animation would take months can now be done in days; the popular animated TV series known as South Park create a 20min episode in a week. Start on a Friday and then it’s aired the next Friday the tools that allow them to achieve them are software like flash and Maya which allow them to produce their work at a record pace. Small things to speed up time are sometimes used these often are shortcuts mainly used in small animations to save time and money, with the ability of cels the animations could use the same body part or prop and just add an extra image so the animator doesn’t have restart from scratch and this is very much still used today and this has become very easy to accomplish due to the libraries of images and props that computers can store these assets once created are saved and allowing the item to only need to be drawn once. A relatively new innovation in the software known as flash is the Bone Tool; this tool as stated by its name allows animators to give character a skeleton allowing the animation to have a more realistic feel to it as the character. With this you can still add some super human attributes to your creation by adjusting the setting of the tool.  

Wednesday, 7 December 2011

Flash Steve

to day im going to finish steve the guy im animating this will take some time but will not be to hard to complete.

Monday, 14 November 2011

Bone Tool

have been using the bone tool in AS3 to make a chacracter move

Friday, 30 September 2011

pipes game

My pipes game is to complex and is extreamly hard to complete i have to do more research as i didnt realise that it was going to be so hard and complex to complete. so for future researchi must also look into the code that will used so that this problem dose not happen again.

Monday, 26 September 2011

Today’s lesson


·         Finding out what the client wants and making sure that it’s doable, or to make sure that you can learn the skills this can be done by finding people in the industry. Most people in the industry are happy to help and you can learn far more than you can from them than going online.



·         Budget but as student the pay if any will be small but most of the work will be done for nothing but what’s the most important part is the experience.



·         But as a student don’t take professional jobs as you are taking work form the industry’s professionals and this might mean you take jobs from them. but in the future you might need these professionals to help you get into the industry.



·         After getting a job you must research the audience to find out the key information that is needed to market to them ,this information is the most important part of the project as you can make the greatest product ever but if it don’t get the target audiences attention the site will fail. This is demographics and socioeconomics are the key parts of locating the target audience’s.



·         The hourly rate for a web designer is £35-£50 depending on the job that



·         DP is your personal expenses that occur during the project that you are on, these can be anything from travel to food.



·         Negotiating deadlines, deadlines are a key part of any project allowing you and the client to keep a check on the progress of the project, the deadline must be realistic when you set it. But after the deadline has been decided between you and the client you should make your own deadline giving you and extra week or two at the end in case that you miss one deadline you still have time to complete the task before it’s too late.  A common clause that comes  with these contracts is that if you don’t meet the deadline you must pay a daily percentage as a form of compensation .

Wednesday, 21 September 2011

brief

AFTE interactive website and video production

We at Automated Flying Transport Europe are world suppliers of unmanned Aircraft transporters and sell the world’s freight goods and troop transport planes, our speciality is that all of our planes can be mass produced and can fly around the world 3 times before refuelling. The new X1-262T is about to be released to the, UN freight company the world largest importers and exporters of fright goods with the demand of faster more efficient transport methods the old ways of containerships are now becoming obsolete compared to the cheaper transport by air. Some of the old aircraft such as the Antnov-225 are now becoming too slow and too expensive to be plausible but with the new X1-262T electric plane is not only more efficient but has a larger cargo hold which can hold 400 tons of cargo.

But there is a slight catch to the planes as the older planes from one of our rivals companies who originally created the concept has given the UAT’s (Unmanned Air Transporters) a bad name, we want the customers trust to be regained by showing them that we have focused on the problems and solved them and made the system safe. The competition is extremely aggressive in this market and we would like the very best that can be achieved so we have a set budget of £ 5.6million for the website and the videos that will be needed in the site.

2 years until the official release our new unmanned Air Transporters, but the problem is that this is a new revolutionary systems are based on and old concept. The old concept has a lot of bad publicity with the Air Force and Transport community’s we need you to create an interactive website. This website would need to have emphasis on the parts of the aircraft that failed and lost peoples trust, the customers need to be able to relate to the problems but not in a way that they lose trust in us so that we can show them how we solved them and how they won’t happen again. This also must promote the new aircraft to the customers; this must include the new redeeming features of the aircraft and it will still need contain the basic information on the plane that will be contained in the file attached; the website must have a theme of metallic and streamlining like the plane has, the colour scheme must be light colours but not to dominate like bright reds and so on. The overall feel for the site must be clean and crisp like the external shapes and panels of the new X1-262T this will hopefully add an aerodynamic feel.

· New aerodynamic panels for heat insulations

· New eco fuel system

· Worldwide flight control

· White and silver colour scheme

This will need to include raw video footage of the new aircraft that will need to be edited down into a two to three minute video to be included in the website. But this video footage must promote the plane to the customers, showing the planes amazing features that our competition doesn’t have and making sure that this emphasis is on the new features the video must be up to professional standards. This video must be sent to the design and marketing team here at Automated Flying Transport Europe this then will be checked that it’s up to standards and sent back with feedback if needed then it can be updated to the website.

Friday, 17 June 2011

responce to our youtube game

we played the game infront of the group to get some feed back to make the game better, one of the biggest thing was the audio as there was alot of wind playing in the back round. we didnt notice this when editing so we didnt do anything about it, and there was aso some problems with the clips being to long so we re skined the game making it shorter and less boring because this was a problem which people found with the game.